The visual works collected below are just a sample of my work in level design, lighting and vfx, and some of my mod work across different games.
A game built with a multidisciplinary team at the UT Dallas game lab. I served as the QA Facilitator and had some design input for the puzzles.
Trailer: https://vimeo.com/658135947/1111bb8901
Download: https://utdallas.box.com/shared/static/v633ynh1kxqqm037gghjqmkvgp7126oi.zip

This was a capstone project where I created, built, and scripted a new dungeon and story experience in The Elder Scrolls V: Skyrim, using tools from the Creation Kit and other 3rd party tools.
Lighting tests, models, etc

